[haiku-development] Re: Google Code-In task ideas

  • From: "Jürgen Wall" <x-otic@xxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Wed, 02 Nov 2011 12:10:15 +0100

-------- Original-Nachricht --------
> Datum: Wed, 2 Nov 2011 10:14:37 +0000
> Von: Matt Madia <mattmadia@xxxxxxxxx>
> An: haiku-development@xxxxxxxxxxxxx
> Betreff: [haiku-development] Re: Google Code-In task ideas

> On Wed, Nov 2, 2011 at 09:22, "Jürgen Wall" <x-otic@xxxxxxx> wrote:
> >> Make a step by step walktrough of steps to start developing for HAIKU.
> >> From svn checkout to locating a task, how to make changes to the code
> >> and rebuild HAIKU and test your changes. Maybe do this with a real
> >> system running HAIKU vs running HAIKU inside Virtualbox.
> >> Then while performing the steps make a video while doing so.
> >> (Effectively splitting "make a video" up in parts.)
> >
> > That's what I was looking for in vain when I got in touch with Haiku for
> the first time. I believe it to be extremely helpful for interested
> developers coming from the Windows world to have a hands-on step-by-step
> introduction. Making success experiences easier to achieve and with less
> frustration could make the potential devs feel more comfortable with Haiku
> development and prevent them from throwing in the towel. In my opinion an 
> additional
> part of the mentioned walthrough should be debugging along with hints on
> where and how to find relevant logfiles.
> 
> These documents could help to serve as a starting point:
>  * http://dev.haiku-os.org/browser/haiku/trunk/ReadMe
>  * http://dev.haiku-os.org/browser/haiku/trunk/ReadMe.IntroductionToHaiku

Furthermore, a concrete practical lesson beyond a simple "Hello World!", like 
let's say "How to change the color of deskbar" in all it's details would 
provide a perfect best practice.

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