[haiku-development] Re: GLTeapot, world space rotation
- From: "Euan Kirkhope" <euan.kirkhope@xxxxxxxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Tue, 26 Feb 2008 20:27:20 +0000
On 26/02/2008, Alexandre Deckner <alex@xxxxxxxxxxxx> wrote:
> Euan Kirkhope wrote :
>
> > If it's just the relevant source files cherry piced and compiled in to
> > the exe, I'm all for it. :)
> >
> > I'd prefer not to have a whole physics lib added to the source just
> > for a teapot and a couple of potential future games. R5 is renowned
> > for being compact and minimalist in terms of libs etc. I think it
> > would be overkill. Nice tea pot though.
> >
>
> Ok! To clear things up, a quaternion is a math object that represents a
> 3d rotation with 4 floats,
> here is what i need for glteapot, i was just lazy and took an existing
> implementation :-D
>
>snip
>
I take it back, it's not anywhere near as much code as my imagination
told me. I had visions of reams and reams of code. :)
> > I don't really think a physics engine is appropriate for an operating
> > system. I personally wouldn't even want one part of the standard
> > build if it was included.
> >
>
> It could have its use in a 3d interface, or a 3rd party app, just the
> problem of picking an object with a mouse needs 3d ray-object collision.
> I can imagine other non-game uses too. But like you, i'm not sure if it
> has to be included in an os or not, it's debatable i think!
>
That's true, I only hope it's a while away at the moment.
> > It's certainly a really nice download for people to pull from bebits /
> > haikuware though, or be packaged in a distro.
> >
>
> Sure it was just a thought, we don't want to Be-ify everything, or bloat
> the sources :-)
> Having a nice modern bumpy demo to attract the eye on booths with the
> Haiku brand could be worth it though! Like you said, Haiku is compact
> and minimalist, but it has to be fun and exciting too :-)
> The application source folder would contain a copy of the lib's sources,
> just like we do when needed (ex: translators, codecs, new layout), and
> keep in mind that bullet source size is really reasonable (200 files,
> 1MB), the size argument isn't really fair imho.
>
Thats true as well, and I guess it's not something that anyone would
want to prevent and hinder either I suppose. :)
- References:
- [haiku-development] GLTeapot, world space rotation
- From: Alexandre Deckner
- [haiku-development] Re: GLTeapot, world space rotation
- From: Stephan Assmus
- [haiku-development] Re: GLTeapot, world space rotation
- From: Alexandre Deckner
- [haiku-development] Re: GLTeapot, world space rotation
- From: Euan Kirkhope
- [haiku-development] Re: GLTeapot, world space rotation
- From: Alexandre Deckner
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- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- » [haiku-development] Re: GLTeapot, world space rotation
- [haiku-development] GLTeapot, world space rotation
- From: Alexandre Deckner
- [haiku-development] Re: GLTeapot, world space rotation
- From: Stephan Assmus
- [haiku-development] Re: GLTeapot, world space rotation
- From: Alexandre Deckner
- [haiku-development] Re: GLTeapot, world space rotation
- From: Euan Kirkhope
- [haiku-development] Re: GLTeapot, world space rotation
- From: Alexandre Deckner