On Sat, Sep 26, 2009 at 5:39 AM, Axel Dörfler <axeld@xxxxxxxxxxxxxxxx> wrote: > > Horizontal/vertical lines aren't anti-aliased anyway, so the speed > penalty only comes into play when you actually see the outcome on > screen. So the actual pixel-tripling and all that associated with subpixel AA rendering is done at the very last minute? If so, that is pretty nice. I suppose I really need to read through the app_server painter sources. -- Regards, Ryan