Can anyone explain to me why, for the last *hundred* or more revisions,
Haiku now displays some kind of graphical black screen (with white
outline windows and other anomolies) weirdness at 32-bit depth, but
works fine (displays a normal desktop and everything) at 16-bit depth
and 8-bit depth? I am noticing this on my GeForce 3 Ti 500 AGP video
card. I will try my Matrox G400-series AGP video card later tonight,
if I have the time, but when I first noticed this weird display glitch
(only at 32-bit, though; resolution and screen refresh rate (Hz) don't
affect it at all), the Matrox worked fine and then I switched to the
Geforce 3 card and everything went nuts, til I finally figured out it
was a bit-depth issue and nothing else.
Is anyone else having this problem? Why is this 32 bit-depth causing
this problem? Or, more accurately, what's causing this issue? Is it
only happening with nVidia cards?