[haiku-development] Re: BMessenger's SendMessage()

2008/1/4, Axel Dörfler <axeld@xxxxxxxxxxxxxxxx>:

> The documentation in the BeBook is more helpful here: if you pass in a
> reply message, the call will be synchronous, if not, it's asynchronous
> (regardless of wether or not you specify a reply target).

Ok thank you. Another question.
Could be that our BLooper::PostMessage() deadlocks in case the message
queue is full ? At least, switching to BMessenger::SendMessage() fixed
a deadlock I had in my code, and examining the backtrace I noticed
that the app was locked in PostMessage().

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