[haiku-development] Re: BList resize algorithm
- From: "Rene Gollent" <anevilyak@xxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Tue, 10 Jun 2008 07:46:23 -0500
On Tue, Jun 10, 2008 at 1:59 AM, Axel Dörfler <axeld@xxxxxxxxxxxxxxxx> wrote:
>
> Not at all. BTW while you're at it, you might want to have a look at
> #2363 :-)
> A division error should only happen if fBlockSize == -1, though, and I
> don't really see how this could happen unless Civilization overwrites
> some memory.
Will look into it, I wondered about that one too :)
Regards,
Rene
- References:
- [haiku-development] Re: BList resize algorithm
- From: Rene Gollent
- [haiku-development] Re: BList resize algorithm
- From: Axel Dörfler
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- » [haiku-development] Re: BList resize algorithm
- » [haiku-development] Re: BList resize algorithm
- [haiku-development] Re: BList resize algorithm
- From: Rene Gollent
- [haiku-development] Re: BList resize algorithm
- From: Axel Dörfler