[haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Thu, 06 Mar 2008 12:20:53 +0100 CET
Stephan Assmus <superstippi@xxxxxx> wrote:
> To me it looks like the polling in MouseDown() which implementations
> use
> that are unaware of B_ASYNCHRONOUS_CONTROLS will work regardless. So
> we
Sure, it's only useful for apps that rely on the polling function of
certain BControl derivatives.
> could just always set it. The problem with too many mouse messages in
> the
> queue, which we still have, applies even to the "new style" apps/
> windows.
Indeed. Some day we should really look into this :-)
Bye,
Axel.
- Follow-Ups:
- [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- From: Rene Gollent
- References:
- [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- From: Stephan Assmus
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- » [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- » [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- From: Rene Gollent
- [haiku-development] Re: B_ASYNCHRONOUS_CONTROLS
- From: Stephan Assmus