[haiku-development] Re: Alpha 1 praises / vim gripes.

  • From: Ryan Leavengood <leavengood@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Sun, 13 Sep 2009 22:57:25 -0400

On Sun, Sep 13, 2009 at 8:53 PM, Caitlin Shaw <rogueeve@xxxxxxxxxxxxx> wrote:
>
> For the record I have nothing against vim. I was only
> commenting that this is a really great GUI OS, and we can come up with a
> really great IDE for it. Given my perspective of vim as an "emergency"
> editor, I was just surprised that so many people were concerned about
> it.

I suppose you don't know about gvim?

http://commons.wikimedia.org/wiki/File:GVim-screenshot.png

It is the GUI version of Vim and is my preferred editor on every
operating system I use (since it runs on all of them.) I've been using
it for about 12 years and still have the same .vimrc I built all those
years ago (with minor tweaks now and then, and I can't stand to use
Vim without it.)

Anyhow, as others have said Vim certainly doesn't have to be the
lowest common denominator editor, though the version that comes with
Haiku at the moment is pretty much that. Any hard core Vim users like
myself, Alexander and Ankur will certainly want to download the fully
featured and up-to-date Vim 7.2 optional package. So as has been
discussed before we should probably just remove the old vim, replace
it with nano, and we Vimophiles will just download the optional
package as usual.

As far creating a really great IDE for Haiku, I'm all for it, but
before you reinvent the wheel please take a look at Paladin and Niue.
Paladin is probably the most up-to-date as I believe the development
of Niue has stalled for some time. Here is info on the 1.0 release of
Paladin on the blog of it's author, DarkWyrm:

http://darkwyrm-haiku.blogspot.com/2009/06/its-official-paladin-10.html

Here is the Niue project page:

http://dev.osdrawer.net/projects/show/niue

On the above page DarkWyrm is listed as a developer but after reading
more of his blog it seems he decided to write Paladin because he felt
the Niue code was messy (how many new projects were started because of
that problem?!?) More info for the curious:

http://darkwyrm-haiku.blogspot.com/2008/11/paladin-code-by-day-and-by-knight.html

Finally this post has some Niue screenshots (it certainly looks nice):

http://www.beosnews.com/2008/07/30/niue-4-for-haikubeos-is-out/

-- 
Regards,
Ryan

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