[haiku-development] Re: Adobe Flash on Haiku

> So I was thinking that there is probably about zero chance that Adobe
> would port Flash to Haiku, at least in the foreseeable future. But
> they have made a Linux version, even supporting the latest Flash 9. So
> if we want to get Flash support on Haiku, there are at least two
> options:
>
> 1) Figure out what library calls the Linux Flash plug-in uses and
> implement those minimum just to get the Flash plug-in working in
> Haiku. I did a quick objdump of the plugin and it seems to use
> pthreads, some X calls, parts of GDK and GTK, FreeType and some
> fontconfig calls. Plus of course the Mozilla plug-in callbacks. So
> quite a bit, which could be a big pain just for Flash support. But
> still it would be neat ;)
>
> Of course the first question is: are Linux .so files loadable in
> Haiku, as long as all their dependencies are there?
>
> 2) Port Gnash:
>
> http://www.gnu.org/software/gnash/
have a look here
http://joomla.iscomputeron.com/index.php?option=com_content&task=view&id=924
>
> This seems to be in pretty active development, which can be good and
> bad. Good in that new stuff is being added and bugs are being fixed,
> but bad in that it could be hard to keep a port up-to-date. In
> addition, it currently only supports up to Flash 7 (which fortunately
> is the highest a lot of sites use.)
>
> Gnash also has a lot of dependencies, but fortunately several are
> already ported to Haiku (like AGG and SDL.)
>
> Either way getting Flash won't be super easy. Of course I imagine most
> of us could live without YouTube and Google Video and other Flash
> sites, but at the end of the day lack of Flash just becomes one more
> reason you can't use Haiku all day, every day.
>
> Any input would be appreciated. But let's not let this discussion get
> out of hand :)
>
> Ryan
>
> P.S. I know many core Haiku developers are trying to focus on just the
> system right now, but it won't hurt to plan ahead a bit.
>
>


-- 
MVH
Fredrik Modéen


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