[haiku-development] 64-bit syscalls in real_time_clock.c
- From: "Rene Gollent" <anevilyak@xxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Sat, 22 Mar 2008 00:07:25 -0500
Hi,
I'm curious, does any syscall that returns a 64-bit value have to call
syscall_64_bit_return_value(); first?
I noticed real_time_clock_usecs() returns a bigtime_t but doesn't make
that call.
Regards,
Rene
- Follow-Ups:
- [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- From: Ingo Weinhold
Other related posts:
- » [haiku-development] 64-bit syscalls in real_time_clock.c
- » [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- » [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- » [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- » [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- [haiku-development] Re: 64-bit syscalls in real_time_clock.c
- From: Ingo Weinhold