[openbeos-cdt] Re: Design Stuff ... and more

  • From: "Guy" <mul_m7m@xxxxxxxxxxxx>
  • To: <openbeos-cdt@xxxxxxxxxxxxx>
  • Date: Sat, 30 Mar 2002 02:06:52 +0200

Well i fully agree.

Sunday - the ftp will be empty and the artpack released. once that's done,
we'll start working on the timeperiod that's devoted to planning and
eventually coming up with a fewconcepts.

comments?

guy.
----- Original Message -----
From: "Nathan Callender" <nathan_callender@xxxxxxxxx>
To: <openbeos-cdt@xxxxxxxxxxxxx>
Sent: Friday, March 29, 2002 04:29
Subject: [openbeos-cdt] Re: Design Stuff ... and more


>
> Hey everyone...
>
> Okay, ever since I've been here (since Jan) this is about the thrid time
that the group has called for some organization and some planning.  Stuart
has been posting comments on the forum about this.  I have too.  Stuart also
suggested how we should do this ... he writes:
>
> <quote>
>
> Here's how this group of designers should progress. We must begin by
finding out exactly what the concept for BeOS is supposed to be. To do this
we must ask the developers what they envision BeOS (and OBOS) to be. The
design team will then discuss it at length and condense the concept to its
base elements. For instance, the bee is a good starting point for a logo.
>
> Once a couple concepts are chosen and ideas are discussed, the designers
in the logo group will begin creating. Once they have a wealth of work based
on these concepts they will display the work to the group. Discussion will
ensue based on the work presented. Hopefully some of the ideas discussed in
the first step will either be refined or rejected because they just don't
work (sometimes an idea sounds better until it's implemented).
>
> After discussing the current cropof logos the designers whose work is
considered good enough to progress will do so. These designers will take
their work and refine it based on the discussion. If your work wasn't
chosen, you can always try to improve it based on the discussion and present
it on the next round.
>
> This process continues until a couple of pieces of work per concept are
chosen to be presented to the client - in this case that's the OBOS
developers and perhaps the community. I'd argue against asking the Be forums
what they think of the logos because everyone will have an opinion and you
can never please everyone. It's best to limit the people who can make the
decisions as much as posible. Most designers have either heard or made the
comment about too many cooks in the kitchen when discussing their clients.
Designing by committee is never easy and always disasterous.
>
> This is how a team designs. They discuss ideas. This teasm has yet to
really begin the first step in earnest.
> </quote>
>
> Others have posted stuff too (Nathan Lynn comes to mind) a while back, and
I even sent a design schedule to Guy a while back as well in an earlier
attempt to get the group organized.  I suggest that we stop whatever design
work that we're doing and start talking about (and working on) how to get
this project done.  It's going to be a big crappy mess when Michael Phillips
writes us and needs something urgently to promote the OBOS project (for
example) and we haven't even talked about a design schedule.  (Wait ... this
already did happen :-) the t-shirt idea and now the web links).
>
> If we are serious about this project and about helping OBOS become
reality, then we should be interested in planning what we're going to do.
ALL of us should care about this enough to know that this project isn't
going to come together by magic.  It's going to take hard work, dedication,
and planning.  No business or company would EVER run ANY team like this.
...and while this is still an open source project, and we're contributing to
have fun and help the community out, this does not be that we should not be
professional.  I repeat; there is no reason to be unprofessional about this.
Any thing would be cheating the community that is depending on us to give
them good software.  That's reason most of us are here.
>
> If you agree with me and the past few posts, let us all know.
>
> NateC (saffertan).
>
> (Quoting)...
>
>    To: "OBOS Creative Design team" <openbeos-cdt@xxxxxxxxxxxxx>
>    Subject: [openbeos-cdt] Design stuff
>    From: "Jess Tipton" <Shed@xxxxxxxxxxxxx>
>    Date: Thu, 28 Mar 2002 12:15:13 CST
>
> ---------------------------------
>
> yes there does seem to be disorganisation. I'm new here & the button email
i was sent had no details so I thought it was going to be a defualt button
used & have things like "Links" "contact" "downloads" put over top of it.
either way I'm going to submit my BeUnited ui designs as it shows off a few
of my wallpapers for later use & icons &... well... ui.
http://24.72.15.175/bu/- SHED http://24.72.15.175/SWT/home.htmJess Tipton-
Professional audio relations - BeUnitedhttp://www.beunited.org/
>
>
>
>
>
> =====================================================
> Nathan Callender           nathan_callender@xxxxxxxxx
> =====================================================
>
>
>
> ---------------------------------
> Do You Yahoo!?
> Yahoo! Greetings - send greetings for Easter,  Passover
>
>


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