[haiku-bugs] Re: [Haiku] #8148: The option names in "Modifier Keys" dialog are incorrect

  • From: "rq" <trac@xxxxxxxxxxxx>
  • Date: Tue, 22 Nov 2011 06:45:25 -0000

#8148: The option names in "Modifier Keys" dialog are incorrect
----------------------------------+----------------------------
   Reporter:  rq                  |      Owner:  jscipione
       Type:  enhancement         |     Status:  assigned
   Priority:  normal              |  Milestone:  R1
  Component:  Preferences/Keymap  |    Version:  R1/Development
 Resolution:                      |   Keywords:
 Blocked By:                      |   Blocking:
Has a Patch:  0                   |   Platform:  All
----------------------------------+----------------------------

Comment (by rq):

 Replying to [comment:3 jscipione]:
 > The names in the Modifier keys dialog are correct. They correspond to
 the role of the key, Control => B_CONTROL_KEY, Option => B_OPTION_KEY,
 Command => B_COMMAND_KEY which corresponds to the labels on the on-screen
 keyboard. The Modifier keys window allows you to reassign which keys on
 your keyboard correspond to which key role on the left and right side
 simultaneously.

 This makes sense, but only for the "assigned function" side. The other
 side (hardware keys) is NOT labeled BeOS way, and I would expect it that
 when I assign say Option function to the Option key, it's Alt keys that
 are affected, not the Win-keys, which act as Function by default for some
 reasons I can never agree with, but that's a subject for another issue. I
 would also prefer the physical keys to be called the way they are usually
 labelled on the keyboard (that is Alt instead of Option, and perhaps Win
 instead of Command).

 > "The right-hand side Option and Command keys are reversed for users of
 AltGr." The question is why? This makes no sense to me. If simply should
 not be, left command should be the same as right command, left option
 should be the same as right option, switching them is quite confusing.
 >
 > Several of the keymaps are doing this now, and my design for the
 Modifier keys windows did not take that into account because I didn't know
 about it.

 I personally like that, although others may disagree.

 > Now I am trying to figure out if I should modify the Modifier keys
 window to take this anomaly into account or not.
 >
 > Either way, the Modifier keys dialog box works as intended.

 Please try to understand my position too. If it took me a few minutes of
 trial and error to figure out what changes what. I doubt that was
 intended. MI believe my report is still valid. I'm not asking you to
 change the key names used in Haiku, but ONLY those that correspond to a
 physical keyboard.

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/8148#comment:6>
Haiku <http://dev.haiku-os.org>
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