[haiku-bugs] Re: [Haiku] #7757: BString operator<< incomplete
- From: "fano" <trac@xxxxxxxxxxxx>
- Date: Tue, 28 Jun 2011 15:58:03 -0000
#7757: BString operator<< incomplete
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Reporter: fano | Owner: axeld
Type: enhancement | Status: new
Priority: normal | Milestone: R1
Component: Kits/Support Kit | Version: R1/alpha3
Resolution: | Keywords: BString
Blocked By: | Blocking:
Has a Patch: 0 | Platform: All
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Comment (by fano):
So it's no problem to modify BString for legacy BeOs applications?
I see there is some incoherency in that library respect of the rest of
Haiku... I tough
the right types to use were int8, int16, int32... indeed I see char, int,
long long...
I think it is better to use the Haiku typedef they are more clear,... I've
always hated the char/byte confusion of C/C++.
Yes my idea for a bool was to translate it in the string "true" & "false".
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Ticket URL: <http://dev.haiku-os.org/ticket/7757#comment:2>
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