#5926: Taking a screenshot of an opengl animation give you some kind of "interlaced" image -----------------------------+---------------------------------------------- Reporter: oco | Owner: korli Type: bug | Status: new Priority: normal | Milestone: R1 Component: Kits/OpenGL Kit | Version: R1/alpha1 Keywords: | Blockedby: Platform: All | Blocking: -----------------------------+---------------------------------------------- Changes (by anevilyak): * owner: nobody => korli * component: Applications/Screenshot => Kits/OpenGL Kit Comment: That might be some form of quirk with OpenGL's buffer swapping. In any case, in terms of time taken the two aren't really comparable, since BeOS 5's screenshot function was hardwired directly into the app_server and only did a TGA dump, whereas ours loads a full app which has a number of other capabilities, which is probably where your perceived slowdown is coming from. In any case, I can't reproduce this behavior with GLTeapot or any other OpenGL app I have here currently. -- Ticket URL: <http://dev.haiku-os.org/ticket/5926#comment:1> Haiku <http://dev.haiku-os.org> Haiku - the operating system.