Hi guys, Me one more time :) About those cursor overlays in hardware. I just learned something from your discussion (I should have thought of that before..): a nice alternate use of modern cursor overlay hardware could be what you want to do. GeForce cards support a RGB16 or RGB32 bitmap of size 32x32 or size 64x64. I guess maybe we should use them after all for the cursor: and combine it with the item to be dragged. Of course, you could only do your cursor-postition related bitmap dragging for a max of 64x64 pixels... Anyway: driver interface does not need to be changed much for this. But still, you need backup as older hardware can only do 4-color cursor bitmaps. Which I still think we should use as well ;-) I can get the actual cursor up and running in no time :) Rudolf.