[haiku-appserver] Re: progress and status
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: haiku-appserver@xxxxxxxxxxxxx
- Date: Wed, 18 May 2005 16:07:11 +0200 CEST
Adi Oanca <adioanca@xxxxxxxxxxxxxx> wrote:
> Axel D=F6rfler wrote:
> > Stefano Ceccherini <burton666@xxxxxxxxxxx> wrote:
> > > I think BeBook is wrong here. Just try the test app
> > > (GetMouseTest) I
> > > committed in src/tests/kits/interface.
> > > It eats up all the mousemoved messages.
> > I think you're wrong here: that you don't get those messages should
> > be
> > an implementation detail: you're calling GetMouse() until a
> > MouseUp()
> > event would be triggered - ie. you're eating all events by
> > yourself.
> Have other questions.
> What if I move the mouse outside the window and release the mouse
> button=3F
> Why steal B=5FMOUSE=5FMOVED messages destined for other views in this
> window=3F
That's how it works. If you're using GetMouse() outside of MouseDown()
you might be using it the wrong way.
> Why do you find this GetMouse(..., true) so useful=3F I simply hate
> this method!
> I really think we should use the standard, *nicer* way: Mouse*();
Using GetMouse() is the old standard that we have to support. No matter
if we like it or not; IIRC no one said it's oh so useful - we just have
to have it working correctly as advertised.
Bye,
Axel.
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