[haiku-appserver] Re: drawing thread

> 
>                       
> 
> 
> >I'd like to add that other doublebuffering to the wishlist :)
> >(BTW texture memory is the graphicscard RAM that's not used for 
> > other 
> >purposes like visible screen, cursor and overlay I presume?)
> 
> I think DW probably got confused, as some videocards DID have 
> different memory reserved for Frame buffer/ Textures (Voodoo 1 & 2), 
while every other videocard doesn't make any difference between the two 
:)
Not really -- just confused on the terminology. :)

--DW

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