Stephan AÃmus wrote:
On 2005-11-10 at 19:43:20 [+0100], Adi Oanca <adioanca@xxxxxxxxx> wrote:
Stephan Aïïïïïïïïïïïïïïïïïïïïïïïïïïïïïïïïïïï wrote:
Author: stippi Date: 2005-11-10 14:38:22 +0100 (Thu, 10 Nov 2005) New Revision: 14820
Modified:
haiku/trunk/src/servers/app/DebugInfoManager.cpp
haiku/trunk/src/servers/app/DebugInfoManager.h
Log:
turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
Are you sure? Under Haiku I saw some errors that should be fixed: like hiding a window before remove it from the window manager.
I think screen debugging should stay active.
Yes, but the debugging itself needs to be fixed. I saw it getting into an endless loop. The problem is that the root layer is invalidated for displaying the debug info, but this invalidation can cause it to print another debug info. At least this is how I explain what I saw.
Turning this off enabled me to start up WonderBrush 2.0 actually! WonderBrush (native R5 binary) runs on top of liblayout (R5 binary) and I was able to draw some stuff even! :-)
<http://www.yellowbites.com/stuff/screen44.png> to screen48.png
Woooow! That's good news! I can't believe how far we've got!
bye, Adi.