[haiku-appserver] Re: Going "back" to partially hardware accelerated drawing

Adi Oanca <adioanca@xxxxxxxxxxxxx> wrote:
> Axel Dörfler wrote:
> > Since transparency is very slow in Dano and flickers a lot, 
> > especially 
> > when crossing window borders, I think they might have a per window 
> > back 
> > buffer. That would also reduce the update work when moving windows 
> > around.
>       Hehe, didn't you guys agreed we won't be having that in R1? :-)

No problem, I was just guessing anyway :-)

>       Rudolf, can we use overlays to drag a transparent image?

I am pretty sure that this is not possible with the 2D engine :-) 

Bye,
   Axel.


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