[haiku-appserver] Re: Going "back" & clipping
- From: Adi Oanca <adioanca@xxxxxxxxxxxxxx>
- To: haiku-appserver@xxxxxxxxxxxxx
- Date: Wed, 27 Apr 2005 15:10:39 +0300
Hi,
Stephan Assmus wrote:
>>>Yes, there will be CopyRegion() and CopyRegionList() which uses the
>>>first. There won't be a CopyBits() in DisplayDriver anymore.
>>>CopyRegion() will do the topological sorting of the rects and call
>>>some
>>>internal worker function to do the actual inplace copy of a rect.
>>
>> I don't think that is a good idea. One must apply the topological
>>sort on all the rects that are to be blit. For that reason I think
>>CopyRegionList() must be the one to do the sort. You cannot blit
>>rects
>>of a region and then continue with the next region, that may overlap/
>>overwrite
>>rects that still need to be blit.
>
>
> I have not implemented it in this way yet. I do understand what you
> say, but I'm not sure the sorting will work for multiple BRegions
> copied with different offset each. Maybe CopyRegionList should assume
> the list of BRegions is already sorted itself, so that even if
> overwriting takes place, it takes place in the right order and does no
> harm.
Nope, that won't work. All rects must be ordered, otherwise I
don't see how to avoid artifacts.
Then, I think we should do as Be did - completely redraw center
and right aligned views. At least I don't see another way.
> Next up: I will see how far scrolling is implemented as of now.
Hehe, you will have a bit of work to do that. :-)
bye,
Adi.
- References:
- [haiku-appserver] Re: Going "back" & clipping
- From: Stephan Assmus
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- [haiku-appserver] Re: Going "back" & clipping
- From: Stephan Assmus