In Lime, press ALT+V, and then the letter C to open the dialog where you can assign the part to a specific MIDI channel. Set it to MIDI channel 10 and Lime will play percussive sounds including drums, cymbals, maracas, congas, etc. From: goodfeel-bounce@xxxxxxxxxxxxx [mailto:goodfeel-bounce@xxxxxxxxxxxxx] On Behalf Of Brandon Keith Biggs Sent: Tuesday, August 07, 2012 3:50 PM To: goodfeel@xxxxxxxxxxxxx Subject: [goodfeel] Re: sounds and drum sets Hello, Do you know if there is a way to expand Microsoft Wavetable synthe with an update or something so it includes drums? http://www.sharewareconnection.com/software.php?list=Microsoft+Gs+Wavetable+Sw+Synth Seems to have something, but I’m not sure if I download one of these if it will have the same capabilities as the current instruments. I like the instraments right now because you can make the drums really low or really high. Of course it would be hard to play them, but one can make some really cool pieces with distortion of the drums and percussion. Thanks, Brandon Keith Biggs From: Bill McCann<mailto:info@xxxxxxxxxxxxxxx> Sent: Tuesday, August 07, 2012 7:48 AM To: goodfeel@xxxxxxxxxxxxx<mailto:goodfeel@xxxxxxxxxxxxx> Subject: [goodfeel] Re: sounds and drum sets +Q. How can I assign specific instrumental sounds to various parts in Lime? A. You must assign each part to its own MIDI channel in order to associate it with one of the possible 128 general MIDI instruments available. The sounds of the Microsoft Wavetable soft synthe that ships with Windows are of reasonable quality but the general MIDI sounds of most electronic musical keyboards are far superior. For example, check out the Yamaha PSR-E423 61 key portable Keyboard on our page at: www.dancingdots.com/prodesc/MIDIEquip.htm<http://www.dancingdots.com/prodesc/MIDIEquip.htm> which has an excellent set of general MIDI instruments. Once you install the device driver software that comes with the PSE-E423 on your PC, you simply connect it using the USB cable provided and select it under the MIDI Output entry of Lime’s Hear menu. Specific Steps for Assigning Instrumental Sounds in Lime 1. Move to first note or rest of the part. 2. ALT+V, C and enter a number from 1 to 16 to set MIDI channel for that part. 3. ALT+A, X, I and select instrument sound for that part. Lime then enters the General MIDI annotation into your score. If you do not want it to appear on the screen and to be printed on the music, you can hide it by following these steps: ALT+LEFT ARROW or ALT+RIGHT ARROW to select the General MIDI annotation ALT+A, S, H for Annotation | Style | Hidden Q. What clef should I use for a part for drum set? A. Use the bass clef. If you want to hear percussion instruments, assign the part to MIDI channel 10. However, Lime does not automatically map specific drum sounds to the specific note typically used to represent drums on the staff. For example, third octave D is usually the place where you would write notes for the snare drum. But Lime sounds a different percussion instrument when you play that note back using MIDI channel 10. If your aim is to produce a score that looks right, that’s fairly easy to do in Lime. But if you also want accurate sounding playback, you have to study the Lime manual to learn how to map percussion notes to specific percussion sound. I know I started to write up a brief tutorial on that once but I do not think I ever finished it. HTH, Bill From: goodfeel-bounce@xxxxxxxxxxxxx<mailto:goodfeel-bounce@xxxxxxxxxxxxx> [mailto:goodfeel-bounce@xxxxxxxxxxxxx]<mailto:[mailto:goodfeel-bounce@xxxxxxxxxxxxx]> On Behalf Of Brandon Kozak Sent: Monday, August 06, 2012 11:32 PM To: Goodfeel Subject: [goodfeel] sounds and drum sets Hi, What do I need to do in lime in order to make a trumpet part play back as a trumpet sound and a bass part sound like a bass during playback, etc? I need to assign parts to different midi channels and somehow assign the sounds to each channel, right? How do I go about doing that? Also, which cleff should I use when writing a drum set part? Thank you, Brandon