[goodfeel] Re: sounds and drum sets

  • From: "Brandon Keith Biggs" <brandonkeithbiggs@xxxxxxxxx>
  • To: <goodfeel@xxxxxxxxxxxxx>
  • Date: Tue, 7 Aug 2012 12:50:18 -0700

Hello,
Do you know if there is a way to expand Microsoft Wavetable  synthe with an 
update or something so it includes drums?
http://www.sharewareconnection.com/software.php?list=Microsoft+Gs+Wavetable+Sw+Synth
Seems to have something, but I’m not sure if I download one of these if it will 
have the same capabilities as the current instruments.
I like the instraments right now because you can make the drums really low or 
really high.
Of course it would be hard to play them, but one can make some really cool 
pieces with distortion of the drums and percussion.
Thanks,

Brandon Keith Biggs


From: Bill McCann 
Sent: Tuesday, August 07, 2012 7:48 AM
To: goodfeel@xxxxxxxxxxxxx 
Subject: [goodfeel] Re: sounds and drum sets

+Q.  How can I assign specific instrumental sounds to various parts in Lime?

 

A. You must assign each part to its own MIDI channel in order to associate it 
with one of the possible 128 general MIDI instruments available.  The sounds of 
the Microsoft Wavetable soft synthe that ships with Windows are of reasonable 
quality but the general MIDI sounds of most electronic musical keyboards are 
far superior.  For example, check out the Yamaha PSR-E423 61 key portable 
Keyboard on our page at:

www.dancingdots.com/prodesc/MIDIEquip.htm  which has an excellent set of 
general MIDI instruments.  Once you install the device driver software that 
comes with the PSE-E423 on your PC, you simply connect it using the USB cable 
provided and select it under the MIDI Output entry of Lime’s Hear menu. 

 

Specific Steps for Assigning Instrumental Sounds in Lime

 

1.       Move to first note or rest of the part.

2.       ALT+V, C and enter a number from 1 to 16 to set MIDI channel for that 
part.

3.       ALT+A, X, I and select instrument sound for that part.

Lime then enters the General MIDI annotation into your score.  If you do not 
want it to appear on the screen and to be printed on the music, you can hide it 
by following these steps: 

 

ALT+LEFT ARROW or ALT+RIGHT ARROW to select the General MIDI annotation

 

ALT+A, S, H for Annotation | Style | Hidden

 

 

Q.  What clef should I use for a part for drum set?

 

A.  Use the bass clef.  If you want to hear percussion instruments, assign the 
part to MIDI channel 10.  However, Lime does not automatically map specific 
drum sounds to the specific note typically used to represent drums on the 
staff.  For example, third octave D is usually the place where you would write 
notes for the snare drum.  But Lime sounds a different percussion instrument 
when you play that note back using MIDI channel 10.  If your aim is to produce 
a score that looks right, that’s fairly easy to do in Lime.  But if you also 
want accurate sounding playback, you have to study the Lime manual to learn how 
to map percussion notes to specific percussion sound.  I know I started to 
write up a brief tutorial on that once but I do not think I ever finished it.

 

HTH,

Bill

 

 

 

From: goodfeel-bounce@xxxxxxxxxxxxx [mailto:goodfeel-bounce@xxxxxxxxxxxxx] On 
Behalf Of Brandon Kozak
Sent: Monday, August 06, 2012 11:32 PM
To: Goodfeel
Subject: [goodfeel] sounds and drum sets

 

Hi,
 
What do I need to do in lime in order to make a trumpet part play back as a 
trumpet sound and a bass part sound like a bass during playback, etc?  I need 
to assign parts to different midi channels and somehow assign the sounds to 
each channel, right?  How do I go about doing that?
 
Also, which cleff should I use when writing a drum set part?
 
Thank you,
Brandon

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