[ggo-discussion] that capture counting bug

Hi, I must confess I don't recall what happened after I reported this last
time (it was a while back), so please indulge me as I bring it up again. :P

When observing games, the number of prisoners held by each player is not
displayed correctly. For instance, in a game I was watching just now, White
captured a group of four stones, bringing his total up from 2 to 6, but go
to the next move (Black) and the number is back down to 2. Then, later on,
White plays some insignificant move, and his prisoner count jumps from 4 to
12. :-)

It's a really common bug... happens in probably every game I observe, but I
haven't mentioned it lately because I'm sure I mentioned it before... and
no-one else has mentioned it, either. #_#

- Michael C.



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