[ggo-discussion] that capture counting bug
- From: "Michael Camacho" <Michael@xxxxxxxxxxxxxx>
- To: <ggo-discussion@xxxxxxxxxxxxx>
- Date: Wed, 23 Apr 2003 23:01:33 +0100
Hi, I must confess I don't recall what happened after I reported this last
time (it was a while back), so please indulge me as I bring it up again. :P
When observing games, the number of prisoners held by each player is not
displayed correctly. For instance, in a game I was watching just now, White
captured a group of four stones, bringing his total up from 2 to 6, but go
to the next move (Black) and the number is back down to 2. Then, later on,
White plays some insignificant move, and his prisoner count jumps from 4 to
12. :-)
It's a really common bug... happens in probably every game I observe, but I
haven't mentioned it lately because I'm sure I mentioned it before... and
no-one else has mentioned it, either. #_#
- Michael C.
- Follow-Ups:
- [ggo-discussion] Re: that capture counting bug
- From: Matthew Rohn
- [ggo-discussion] Re: that capture counting bug
- From: Peter Strempel
- [ggo-discussion] small sgf editor bug
- From: Jarkko Lindblad
- References:
- [ggo-discussion] Multiple games support
- From: Peter Strempel
Other related posts:
- » [ggo-discussion] that capture counting bug
- » [ggo-discussion] Re: that capture counting bug
- » [ggo-discussion] Re: that capture counting bug
- [ggo-discussion] Re: that capture counting bug
- From: Matthew Rohn
- [ggo-discussion] Re: that capture counting bug
- From: Peter Strempel
- [ggo-discussion] small sgf editor bug
- From: Jarkko Lindblad
- [ggo-discussion] Multiple games support
- From: Peter Strempel