[ggo-discussion] Re: old problem? - addtime doesn't work!
- From: Peter Strempel <pstrempel@xxxxxx>
- To: ggo-discussion@xxxxxxxxxxxxx
- Date: Sat, 24 Jan 2004 09:19:28 +0100
On Sat, Jan 24, 2004 at 04:21:07AM -0000, Michael Camacho wrote:
> Hi, I think I may have already mentioned this a long time ago, although
> I'm not sure if this is the same problem: Choosing any of the gGo 'addtime
> x' options from the drop-down menus during a game doesn't seem to work
> properly. For instance, if I choose 'addtime 10', then according to the
> log file, gGo sends 'addtime 0 10', whereupon IGS complains that I'm not
> playing in game 0. :)
Ah yes. Bug.
Workaround: Use the addtime popup menu, you get it with a right-click on
your opponents clock - most-hidden-feature :)
The clock popup gets the right game ID, the addtime menu in the board
menubar does not (stupid error, initialize menu before initializing the
game with the id):
From clock popup:
SENDING 'addtime 120 1'
From menu:
SENDING 'addtime 0 10'
The syntax 'addtime <gameid> <time>' is correct. If you play a single game
only, 'addtime <time>' works, too, but gGo sends all commands with
multi-game support, otherwise too much hassle to decide which format to use.
Will be fixed for next release. Thanks for the hint.
Peter
- References:
- [ggo-discussion] Re: SGF tree display
- From: Nazif, Zaher A.
- [ggo-discussion] Re: SGF tree display
- From: Peter Strempel
- [ggo-discussion] old problem? - addtime doesn't work!
- From: Michael Camacho
Other related posts:
- » [ggo-discussion] old problem? - addtime doesn't work!
- » [ggo-discussion] Re: old problem? - addtime doesn't work!
- [ggo-discussion] Re: SGF tree display
- From: Nazif, Zaher A.
- [ggo-discussion] Re: SGF tree display
- From: Peter Strempel
- [ggo-discussion] old problem? - addtime doesn't work!
- From: Michael Camacho