[ggo-discussion] Re: big old and forgotten bug
- From: "Kevin Purvis" <k_purvis@xxxxxxxxxxxxx>
- To: <ggo-discussion@xxxxxxxxxxxxx>
- Date: Mon, 31 Jan 2005 00:05:07 -0500
Hello All:
- I had a very similar problem a while ago. Peter gave some suggestions that
I think are the ultimate cause. I happened to upgrade to Service Pack 2 at
roughly the same time I started occasionally using AOL instant messenger.
According to Peter, SP2 has limits on outgoing internet connections. I
believe AIM likes to take up a bunch. When I stopped using AIM at the same
time as glGo the problem ceased. Perhaps you are running some other
applications that would also be connected to the internet? I am sure Peter
can expand.
- Yes, I had the same problem with reloading to an earlier point than
listed. Until that is fixed, completely exiting the application and then
reopening it should fix that as well.
- It does bring up another thought though. I really wish that when a
disconnect did occur, there was more explicit notice from glGo than just a
line in the telnet window.
Your program is always getting better Peter. Thank you from all the go users
out there!
Best Regards,
Kevin Purvis
----- Original Message -----
From: "Jarkko Lindblad" <jarkko.lindblad@xxxxxxxxxx>
To: <ggo-discussion@xxxxxxxxxxxxx>
Sent: Sunday, January 30, 2005 3:52 PM
Subject: [ggo-discussion] Re: big old and forgotten bug
>I have now had connection trouble with IGS twice in a few days or so -
> the first times for many years I've lost connection. This is rather odd,
> since IGS has not crashed, nor my connection died to anywhere else,
> including asia, so maybe it might be in part a client problem - I wonder
> if you've changed the net code lately?. I also noticed a related issue:
> when I finally managed to reconnect, I reloaded the game, and only moves
> upto 127 or so appeared on the board though we had played 170 moves - I
> checked the game list, and according to it the game had reloaded
> properly to move 170. I typed in the moves-command and all the moves
> appeared and I noticed I still had some 10 seconds time to make 18 moves.
>
> --
> Jarkko Lindblad
> jarkko.lindblad@xxxxxxxxxx
> This all is temporary
>
>
>
- Follow-Ups:
- [ggo-discussion] Re: big old and forgotten bug
- From: Jarkko Lindblad
- References:
- [ggo-discussion] Problems with 3D-Board
- From: theubner
- [ggo-discussion] Re: Problems with 3D-Board
- From: Peter Strempel
- [ggo-discussion] a small bug?
- From: Jarkko Lindblad
- [ggo-discussion] big old and forgotten bug
- From: Jarkko Lindblad
- [ggo-discussion] Re: big old and forgotten bug
- From: Peter Strempel
- [ggo-discussion] Re: big old and forgotten bug
- From: Jarkko Lindblad
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- » [ggo-discussion] Re: big old and forgotten bug
- [ggo-discussion] Re: big old and forgotten bug
- From: Jarkko Lindblad
- [ggo-discussion] Problems with 3D-Board
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