[ggo-discussion] A few bugs

Bug:

I was scoring a game that just ended - I though I won the game by 0.5 pts as 
gGo told me so - however, I actually lost the game by 0.5 pts as gGo's internal 
scoring function didn't count one single-point area of my opponent (it did 
however mark it as territory on the board, but internally did not count it). 
After my surprising loss I pressed the 'edit game' button and in that board it 
didn't even mark that one area point as territory (even though it should have 
as it was a point for black).
   What I recommend you to do is to remove that silly false-eye-detector as it 
is to blame I guess. Also I see little use for such feature - rather implement 
the primiview-style scoring mechanism for the editable boards.

Another bug: 

The stone-cursor does not appear always when it should: try following: move the 
mouse s that the stone-cursor is over a stone. Then slowly move it over a free 
intersection next to the stone and back a couple times.

Oh, yes, the good old bug is back and more severe than ever:

At the moment it looks like I need to write 'refresh' in the terminal window 
(practically) every time I take white stones, otherwise the black's first move 
won't show. I do have rather slow connection to IGS, btw.

The version used was 0.3.1pre5.

Jarkko aka perkele


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