[ggo-discussion] A few bugs
- From: "Jarkko Lindblad" <jarkkojpl@xxxxxxxxxxx>
- To: <ggo-discussion@xxxxxxxxxxxxx>
- Date: Fri, 6 Dec 2002 02:28:53 +0200
Bug:
I was scoring a game that just ended - I though I won the game by 0.5 pts as
gGo told me so - however, I actually lost the game by 0.5 pts as gGo's internal
scoring function didn't count one single-point area of my opponent (it did
however mark it as territory on the board, but internally did not count it).
After my surprising loss I pressed the 'edit game' button and in that board it
didn't even mark that one area point as territory (even though it should have
as it was a point for black).
What I recommend you to do is to remove that silly false-eye-detector as it
is to blame I guess. Also I see little use for such feature - rather implement
the primiview-style scoring mechanism for the editable boards.
Another bug:
The stone-cursor does not appear always when it should: try following: move the
mouse s that the stone-cursor is over a stone. Then slowly move it over a free
intersection next to the stone and back a couple times.
Oh, yes, the good old bug is back and more severe than ever:
At the moment it looks like I need to write 'refresh' in the terminal window
(practically) every time I take white stones, otherwise the black's first move
won't show. I do have rather slow connection to IGS, btw.
The version used was 0.3.1pre5.
Jarkko aka perkele
- Follow-Ups:
- [ggo-discussion] Re: A few bugs
- From: Peter Strempel
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- » [ggo-discussion] A few bugs
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- » [ggo-discussion] Re: A few bugs
- [ggo-discussion] Re: A few bugs
- From: Peter Strempel