[GameTalk] Re: Accessible games in the arcade

  • From: "Paul Nimmo" <pgnimmo@xxxxxxxxxxxxxx>
  • To: <gametalk@xxxxxxxxxxxxx>
  • Date: Mon, 26 Jun 2006 15:16:15 +1000

Hi, um, am I the only one that doesn't understand the below?
Are you saying that you should have to continually pay to play troop, for 
example?
Why?
This doesn't make any sense at all.
To for example pay registration to be able to take part in an online 
community might make sense but if you had to pay for everytime you played, 
people just wouldn't buy or play the games.
Plus, I don't see how this ties in with the arcade experience or anything 
else for that matter.
Please explain?
Cheers!

----- Original Message ----- 
From: "Holden" <hmacs@xxxxxxxxxxxxx>
To: <gametalk@xxxxxxxxxxxxx>
Sent: Monday, June 26, 2006 9:21 AM
Subject: [GameTalk] Accessible games in the arcade


> Hello.
>  I've been to several arcades before, video game arcades, where people 
> gather to generally have a good time playing games on large machines which 
> cannot be found in the home. They use tokens to start their game, and to 
> conti nue they have to keep inserting their tokens at various points in 
> their game. This is what happens with several console games. For example, 
> I've seen the fighting game Tekken in both Playstation 1, Playstation 2, 
> and in the arcade. N Personally, I think the same concept could be applied 
> to Troopanum, Hunter, Pipe, or any other accessible game for that matter. 
> It would be another way for the gaming companies to make money. I've been 
> to arcades before, and in the arcade, the blind gamer feels slightly out 
> of place. what do you all think?
>
>  Holden
>
> o
> Holden
> Cedric, Noble Order of Long-dead Scottish knights
> Juan, the American Mexican
> Gore, from the Scrolls of King  Duncan, Head of the "Manslaughter" 
> Comission
>
> And also, the Lord of the Galaxy
> http://world2.monstersgame.co.uk/?ac=vid&vid=31062100
>
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