On Fri, 2007-09-07 at 09:40 -0700, Yasser Gonzalez Soto wrote: > Why always C++ is choosed to gammeprogramming? > > Delphi is really is really easy for this. My point is, how you load and > show an image in C++? > > c++ code: NO, this is not how you load and show and image in C++. It is how you do it using what looks like the windows api. The windows API is *NOT* part of C++. There is nothing that is part of C++ that addresses loading or showing pictures. Please stop wasting time with this. Until you understand the difference between a language and a library (api) you are just sounding silly. Bob Pendleton > HBITMAP hbitmap > CDC cdc; > CDC memDC; > HBITMAP oldbitmap; > > > hbitmap=(HBITMAP)LoadImage(hInstance,IMAGE_BITMAP,FileName,0,0,LR_LOADFROMFILE); > > HDC hdc = GetDC(hwnd); > HDC image_dc = CreateCompatibleDC(hdc); > > > HBITMAP old_hbitmap = (HBITMAP)SelectObject(image_dc,hbitmap); > > BitBlt(hdc,50,50,320,192,image_dc,0,0,SRCCOPY); > > delphi code: > > bitmap:TBitmap; > > bitmap:=Tbitmap.Create; > bitmap.LoadFromFile(file_name); > > > > Besides, that 'erase-screen-redraw-screen' business is troublesome > > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > -- +--------------------------------------+ + Bob Pendleton: writer and programmer + + email: Bob@xxxxxxxxxxxxx + + web: www.GameProgrammer.com + + www.Wise2Food.com + + nutrient info on 7,000+ common foods + +--------------------------------------+ --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html