[gameprogrammer] Re: using hash_map
- From: Ed Sinjiashvili <ed.sinjiashvili@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 19 Mar 2007 16:47:03 +0300
Roger D Vargas wrote:
I want to change all my std::map to hash_map, but I have found that under windows even when the include file exists, I dont know how to properly declare a variable (hash_map<int,myclass*> produces an error)The namespace is stdext. Here's the excerpt from msdn: "In Visual C++ .NET 2003, members of the <hash_map> and <hash_set> header files are no longer in the std namespace, but rather have been moved into the stdext namespace. -- Ed --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html |
- References:
- [gameprogrammer] using hash_map
- From: Roger D Vargas
- [gameprogrammer] using hash_map
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