[gameprogrammer] udp ping with sdl_net
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 18 Aug 2005 07:33:45 -0400
Im trying to implement a simple udp ping to my server. The client sends
a packet and server must reply with info about current load and version.
I would like to avoid binding a new channel to send the packet back,
is that possible? What member in the UDP_Packet tells me the origin IP?
--
Roger D. Vargas
http://dsgp.blogspot.com | Linux, programación, juegos
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