[gameprogrammer] Re: textured shapes and 3d objects.

I mean to draw a circle and fill it with an image instead a color.
With VC++ it could be easier if you made the image as part of a resource file (.res). I want to load the image from file and fill the circle (or polygon) with it. How I do it??

Use openGL or SDL is only the way??? I don't think so.


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Suppose I made a 3d object using 3d studio. I want to use that object in Delphi using OpenGL.
Whta kind of libraries I must to get.


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