[gameprogrammer] Re: textured shapes and 3d objects.
- From: "Yasser Gonzalez" <yassergs@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 23 Mar 2007 09:58:09 +0100
I mean to draw a circle and fill it with an image instead a color.
With VC++ it could be easier if you made the image as part of a resource
file (.res). I want to load the image from file and fill the circle (or
polygon) with it. How I do it??
Use openGL or SDL is only the way??? I don't think so.
/-----------------------------------new
question------------------------------\
Suppose I made a 3d object using 3d studio. I want to use that object in
Delphi using OpenGL.
Whta kind of libraries I must to get.
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: textured shapes and 3d objects.
- From: Roger D Vargas
- [gameprogrammer] Re: textured shapes and 3d objects.
- From: Charlie Lobo
- References:
- [gameprogrammer] Free textures
- From: Breton Julien
- [gameprogrammer] Re: drwing shapes
- From: Yasser Gonzalez
- [gameprogrammer] Re: drwing shapes
- From: Scott Harper
Other related posts:
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- » [gameprogrammer] Re: textured shapes and 3d objects.
- [gameprogrammer] Re: textured shapes and 3d objects.
- From: Roger D Vargas
- [gameprogrammer] Re: textured shapes and 3d objects.
- From: Charlie Lobo
- [gameprogrammer] Free textures
- From: Breton Julien
- [gameprogrammer] Re: drwing shapes
- From: Yasser Gonzalez
- [gameprogrammer] Re: drwing shapes
- From: Scott Harper