[gameprogrammer] storing side scrolling 2d maps?

Hey everyone,
I was wondering, does anyone have any experience storing 2d maps for side 
scrolling games?

ive done maps w/ overhead tiled games before where you have a rectangle of data 
in a file and you just load that into a map array.  That would work pretty good 
for a side scroller as long as the level was shaped like a rectangle, but what 
if it wasnt a rectangle? plus is that alot of wasted space to just store it as 
a giant rectangle of data?

thanks for any input, never done this kind of game before :P


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