[gameprogrammer] storing side scrolling 2d maps?
- From: "Alan Wolfe" <atrix2@xxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 1 Feb 2005 22:43:15 -0800
Hey everyone,
I was wondering, does anyone have any experience storing 2d maps for side
scrolling games?
ive done maps w/ overhead tiled games before where you have a rectangle of data
in a file and you just load that into a map array. That would work pretty good
for a side scroller as long as the level was shaped like a rectangle, but what
if it wasnt a rectangle? plus is that alot of wasted space to just store it as
a giant rectangle of data?
thanks for any input, never done this kind of game before :P
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