[gameprogrammer] Re: std::string alternative

You should have a look at the Loki and Andrei Alexandrescu. He design
a policy based design string in which you should probably be able to
disable all use of exception easily.
http://erdani.org/ section code (flex_string).

I hope it will help :)

On 5/19/07, Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote:
I'm looking for an alternative to std::string that doesn't use C++
exceptions.

Thanks.

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Olivier Delannoy
ATER
PRiSM Laboratory
Versailles University, FRANCE

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