[gameprogrammer] Re: std::string alternative
- From: "Olivier Delannoy" <olivier.delannoy@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 19 May 2007 09:49:43 +0200
You should have a look at the Loki and Andrei Alexandrescu. He design
a policy based design string in which you should probably be able to
disable all use of exception easily.
http://erdani.org/ section code (flex_string).
I hope it will help :)
On 5/19/07, Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote:
I'm looking for an alternative to std::string that doesn't use C++
exceptions.
Thanks.
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Olivier Delannoy
ATER
PRiSM Laboratory
Versailles University, FRANCE
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- References:
- [gameprogrammer] std::string alternative
- From: Kevin Jenkins
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I'm looking for an alternative to std::string that doesn't use C++ exceptions. Thanks. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] std::string alternative
- From: Kevin Jenkins