[gameprogrammer] Re: screen to world coord conversion in OpenGL
- From: "richard sabbarton" <richard.sabbarton@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 17 Mar 2008 14:33:56 +0000
Hi There,
Lookup gluUnProject() in the OpenGL documentation. It should do what you need.
Richard
On 17/03/2008, Luo Hei <luo_hei@xxxxxxxx> wrote:
> Does somebody has a good and easy to underestand article about the
> subject? Im trying to implement a basic tile-base like enginein 3d but I
> cant figure a way to convert mouse clicks to world coordinates.
>
> --
> What one fool can do, another can.
> Silvanus P. Thompson
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- [gameprogrammer] Re: screen to world coord conversion in OpenGL
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