[gameprogrammer] Re: random speed up
- From: "Yasser Gonzalez Soto" <yassergs@xxxxxxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Fri, 15 Feb 2008 08:21:29 +0100
AnyWay. Reading this I realize how child Am I in this Game Programming
world.
How could I do to switch between the main menu screen and the game scenario
screen and let the game stopped
----- Original Message -----
From: "Alan Wolfe" <alan.wolfe@xxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Friday, February 15, 2008 5:57 AM
Subject: [gameprogrammer] random speed up
It's not very often you get to complain about your game running too
fast but here it goes...
I'm making a pretty simple game using fmod for sound and directx for
everything else.
I have a wierd issue where if you enter the game and then go back to
the main menu, if you enter it again the game appears to have more CPU
priority or something and runs probably twice as fast.
The game is really simple and doesnt use any frame limiting code, and
its single threaded (except for whatever fmod may be doing).
Has anyone ever hit a problem like this before or know what it could be?
Is it something like the main game is hammering on the cpu (there are
a lot of particles) and then going back to the main menu there's
nothing and it somehow decides to give the game more CPU priority or
something?
It's a wierd problem i've never seen before myself so am pretty
confused... :P
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- References:
- [gameprogrammer] random speed up
- From: Alan Wolfe
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- » [gameprogrammer] Re: random speed up
It's not very often you get to complain about your game running too fast but here it goes... I'm making a pretty simple game using fmod for sound and directx for everything else. I have a wierd issue where if you enter the game and then go back to the main menu, if you enter it again the game appears to have more CPU priority or something and runs probably twice as fast. The game is really simple and doesnt use any frame limiting code, and its single threaded (except for whatever fmod may be doing). Has anyone ever hit a problem like this before or know what it could be? Is it something like the main game is hammering on the cpu (there are a lot of particles) and then going back to the main menu there's nothing and it somehow decides to give the game more CPU priority or something?It's a wierd problem i've never seen before myself so am pretty confused... :P
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- [gameprogrammer] random speed up
- From: Alan Wolfe