[gameprogrammer] Re: pingin'
- From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 23 Jan 2008 12:48:42 -0800
Jake Briggs wrote:
Yasser Gonzalez Soto wrote:
I want make an application (c++ or delphi) that pings to an ip
address. Is reponse add a "IP actived" message to a list
Well you could just try to open a socket on the remote IP.... Depends
what libraries you are using.
The network library RakNet ( http://www.jenkinssoftware.com )can do this.
The project you want in the download is called "Ping".
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- References:
- [gameprogrammer] pingin'
- From: Yasser Gonzalez Soto
- [gameprogrammer] Re: pingin'
- From: Jake Briggs
Other related posts:
- » [gameprogrammer] pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
- » [gameprogrammer] Re: pingin'
Yasser Gonzalez Soto wrote:
I want make an application (c++ or delphi) that pings to an ip address. Is reponse add a "IP actived" message to a list
Well you could just try to open a socket on the remote IP.... Depends what libraries you are using.
- [gameprogrammer] pingin'
- From: Yasser Gonzalez Soto
- [gameprogrammer] Re: pingin'
- From: Jake Briggs