[gameprogrammer] Re: online server, propagating changes
- From: Matthew Weigel <unique@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 13 Nov 2006 13:56:54 -0600
Roger D Vargas wrote:
> Im working in an online rpg project in my spare time, but I stilll
> havent figured out an algorithm to propagate entity changes to nearby
> entities. Also I have no idea about what terms to use to google.
> Can somebody pooint me to some resource about this?
Sounds like either data replication, or a neural network?
--
Matthew Weigel
hacker
unique@xxxxxxxxxxx
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