[gameprogrammer] Re: (no subject)

anyone from the houston area with program skills looking to get involved with a 
potentially excellent earner RSVP ionovitch@xxxxxxxxx

--- On Tue, 6/30/09, Dominic McDonnell <telarau@xxxxxxxxxxxx> wrote:

From: Dominic McDonnell <telarau@xxxxxxxxxxxx>
Subject: [gameprogrammer] Re: (no subject)
To: gameprogrammer@xxxxxxxxxxxxx
Date: Tuesday, June 30, 2009, 5:55 PM


Make a file called stdafx.h and leave it empty.

put the following line at the top of your c++ file:

#include "stdafx.h"

add a new c++ file to your project called stdafx.cpp and add the line above to 
it.

See if that works. Another way of getting around this problem is to open the 
properties of your project (Project menu->properties) and select Configuration 
Properties->C/C++->Precopiled Headers, then set Create/Use Precompiled Headers 
to Not Using Precompiled Headers

Hope this helps

Dominic McDonnell



----- Original Message ----
From: Julian Stanley <me@xxxxxxxxxxxxxxxxx>
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Wednesday, 1 July, 2009 8:27:41 AM
Subject: [gameprogrammer] Re: (no subject)

Thanks,
But it didn't work, or I didn't interpret it right. What I did is made a new 
project, and made sure it was empty, then I put in this code ( I know the 
basics to C++, and I was doing a tutorial that leads you to more game-based 
programing, but of course it starts off like everything with the basic hello 
world, but this one is a little different then the norm)
#include <stdio.h>    // include the standard input/output header file

void main(void)    // our program starts here
{
    printf("Hello World!");    // print "Hello World!" into the console
    return;    // return void to windows
}

Nothing wrong with the code. Also note after i made the project I made a new 
.cpp file to put the code in. I then cleaned the project, and also when that 
did not work, i cleaned solution, but neither worked. 

Failed to load and parse the manifest. The system cannot find the file 
specified.

I looked this up on the internet (the main error) and most people say it just 
fixes itself with time and restarts.....I've restarted multiple times and 
waited a month or two (entertaining myself with game maker) but it still wont 
work :(.

Thanks,
Julian


-----Original Message-----
From: "ukasz Pasek" [lukasz.pasek@xxxxxxxxxxx]
Date: 06/30/2009 03:30 PM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: Re: [gameprogrammer] Re: (no subject)

Try to make a new project - clean project - without precompiled headers.
If it will not help you write again :)

> Date: Tue, 30 Jun 2009 15:17:25 -0400
> CC: 
> To: gameprogrammer@xxxxxxxxxxxxx
> From: me@xxxxxxxxxxxxxxxxx
> Subject: [gameprogrammer] (no subject)
> 
> 
> Hi,
> 
> I am trying to get microsoft visual C++ (2008 express) working, but it always 
> gives me this error every time I build it. I have tried cleaning solution, 
> restarting my computer, and I have waited like a month and it still gives me 
> the same error, any suggestions?
> 
> 1>------ Build started: Project: consoletestagain, Configuration: Debug Win32 
> ------
> 1>Compiling...
> 1>consoletestagain.cpp
> 1>c:\users\hp\documents\visual studio 
> 2008\projects\consoletestagain\consoletestagain\consoletestagain.cpp(8) : 
> fatal error C1010: unexpected end of file while looking for precompiled 
> header. Did you forget to add '#include "stdafx.h"' to your source?
> 1>Build log was saved at "file://c:\Users\HP\Documents\Visual Studio 
> 2008\Projects\consoletestagain\consoletestagain\Debug\BuildLog.htm"
> 1>consoletestagain - 1 error(s), 0 warning(s)
> ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
> -Julian
> 
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