[gameprogrammer] Re: my game from uni

not yet
maybe later :)

But if you would like to know how i did something I can give you some of the code, or discuss it.

-JoshS

Roger D Vargas wrote:
No source available?

Josh Stewart escribió:
Hey guys,
My recent uni project has just finished and I thought I'd share it with you (im studying Games Technology postgrad part time).
It was a 4 man team developing over 13 weeks part time.


We had to write an engine and game and it uses fmod, opengl, amoung other things.
It supports Milkshape3D models, MD2, Geomippmapped terrain, multitexturing, lua scripted NPCs, pixel shaded water effects, scene management, XML driven level data, and other things im forgetting im sure :)


The document has a better summary probably.

http://aek.bur.st/Rebel_Conflict/

I think it still needs a bit of work, to iron out some bugs. The audio tutorial (spoken by me) will explain your objectives and controls :D

Cheers,

Josh Stewart


--------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html






---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: