[gameprogrammer] Re: math for 3d programming
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 21 Jan 2006 12:57:18 -0500
I forgot to say I cant buy books.
Dominic McDonnell escribió:
You could try the book reveiws on gamedev.net.
Dominic McDonnell
Roger D Vargas wrote:
Im looking for some references for basic math required to create a
simple 3rd person view engine. Preferably, oriented to game
programming, so I dont have to adapt the coordinate system to right
handed coordinate system and re-think all formulas again.
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- » [gameprogrammer] Re: math for 3d programming
You could try the book reveiws on gamedev.net.
Dominic McDonnell
Roger D Vargas wrote:
Im looking for some references for basic math required to create a simple 3rd person view engine. Preferably, oriented to game programming, so I dont have to adapt the coordinate system to right handed coordinate system and re-think all formulas again.
--------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
-- Roger D. Vargas http://dsgp.blogspot.com | Linux, programación, juegos
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- [gameprogrammer] Re: math for 3d programming
- From: Chris Nystrom
- [gameprogrammer] math for 3d programming
- From: Roger D Vargas
- [gameprogrammer] Re: math for 3d programming
- From: Dominic McDonnell