[gameprogrammer] Re: math for 3d programming
- From: Dominic McDonnell <telarau@xxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 21 Jan 2006 18:51:00 +1100
You could try the book reveiws on gamedev.net.
Dominic McDonnell
Roger D Vargas wrote:
Im looking for some references for basic math required to create a
simple 3rd person view engine. Preferably, oriented to game
programming, so I dont have to adapt the coordinate system to right
handed coordinate system and re-think all formulas again.
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