[gameprogrammer] math for 3d programming
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 19 Jan 2006 12:30:31 -0500
Im looking for some references for basic math required to create a
simple 3rd person view engine. Preferably, oriented to game programming,
so I dont have to adapt the coordinate system to right handed
coordinate system and re-think all formulas again.
--
Roger D. Vargas
http://dsgp.blogspot.com | Linux, programación, juegos
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