[gameprogrammer] Re: master on game development
- From: "alexandros mouzakidis" <greatalexandros@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 20 Jun 2006 13:50:46 +0300
I thin that Thay call it advance becouse in lincoln there is and
undergraduate studies on game development
As i saw the main defferences from the lessosn are that in lincoln teach
directx and ps2 architecture and in hull openGL and game cube architecture
I have knowledge about openGL from the univercity here in greece and from
some project that i have built the past 2 years ,so i think is better for me
to go to lincoln to learn new things
On 6/20/06, Olof Bjarnason <olof.bjarnason@xxxxxxxxx> wrote:
take the advanced! sounds better and probably is better too :)
On 6/20/06, alexandros mouzakidis <greatalexandros@xxxxxxxxx > wrote:
>
> Hello to everybody this is my first mail to all of you
> Ok my first quastion is about a master that i want to have on game
> development
> I have been accepted from univercity of lincoln(Msc advance game
> computing) and hull(Msc game programming) thay are both in England (i am
> from greece) and i dont know whitch one of these are the best. has anyone of
> you any idea whitch is the best option between them?
>
>
>
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- From: Olof Bjarnason
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- » [gameprogrammer] Re: master on game development
take the advanced! sounds better and probably is better too :)
On 6/20/06, alexandros mouzakidis <greatalexandros@xxxxxxxxx > wrote: > > Hello to everybody this is my first mail to all of you > Ok my first quastion is about a master that i want to have on game > development > I have been accepted from univercity of lincoln(Msc advance game > computing) and hull(Msc game programming) thay are both in England (i am > from greece) and i dont know whitch one of these are the best. has anyone of > you any idea whitch is the best option between them? > > >
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- [gameprogrammer] Re: master on game development
- From: Chris Schnurr
- [gameprogrammer] master on game development
- From: alexandros mouzakidis
- [gameprogrammer] Re: master on game development
- From: Olof Bjarnason