[gameprogrammer] Re: libraries
- From: "Alan Wolfe" <alan.wolfe@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 9 Oct 2007 18:53:22 -0700
Yeah i have to agree, I can see why you might not want to use
Allegro, but SDL is pretty darn nice (:
The ease of development mixed w/ cross platform capabilities, and the
number of libraries you can add on to extend it even further is really
great.
On 10/9/07, David Olsen <jolynsbass@xxxxxxxxx> wrote:
> SDL does work in C++, and there are some rather nice-looking C++ wrappers
> available in the libraries on libsdl.org. Just a thought.
> -Dave
>
> ----- Original Message -----
> From: "Luo Hei" <luo_hei@xxxxxxxx>
> To: <gameprogrammer@xxxxxxxxxxxxx>
> Sent: Tuesday, October 09, 2007 12:37 PM
> Subject: [gameprogrammer] Re: libraries
>
>
> > Clanlib, I think.
> >
> > Yasser Gonzalez Soto escribió:
> >> I'm looking form some libraries for game making like Allegro or SDL, But
> >> not anyone of those. For C++ or Pascal.
> >>
> >
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- References:
- [gameprogrammer] libraries
- From: Yasser Gonzalez Soto
- [gameprogrammer] Re: libraries
- From: Luo Hei
- [gameprogrammer] Re: libraries
- From: David Olsen
Other related posts:
- » [gameprogrammer] libraries
- » [gameprogrammer] Re: libraries
- » [gameprogrammer] Re: libraries
- » [gameprogrammer] Re: libraries
- [gameprogrammer] libraries
- From: Yasser Gonzalez Soto
- [gameprogrammer] Re: libraries
- From: Luo Hei
- [gameprogrammer] Re: libraries
- From: David Olsen