[gameprogrammer] Re: graphic programming

Hi there,

Can't you use:

hDC = GetDC(NULL);

doesn't this return a handle to the desktop DeviceContext that you can bind
your GL Rendering Context to?  I haven't done this myself but I have used
GetDC to get a handle to a child window within my main window and used that
to render GL.

Regards

Richard


On 25/06/07, Yasser Gonzalez Soto <yassergs@xxxxxxxxxxxxxxx> wrote:



Sorry if this is out of topic. So, How I draw using OpenGL over my desktop


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