[gameprogrammer] Re: geforce mx440

From the Cedega Troubleshooting Guide at 
http://downloads.transgaming.com/files/cedega_troubleshooting_5.2.html

GeForce,
        GeForce2, GeForce4 MX, and GeForce4 Go series cards: While the
        drivers for these cards do support the ARB_vertex_program extension,
        these cards do not have hardware support for vertex programs and as
        such they are emulated in software by the driver, resulting in very
        poor performance. It is STRONGLY recommended that Fixed Programs be
        disabled for these cards.

----- Original Message ----
From: Sami Näätänen <sn.ml@xxxxxxxxxxxx>
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Saturday, November 25, 2006 11:12:28 PM
Subject: [gameprogrammer] Re: geforce mx440

On Saturday 25 November 2006 16:26, Damien A wrote:
> The Geforce 2/4 MX cards support vertex shading in software as they
> are DX7-based cards..  Hardware-based vertex-shading is in the
> Geforce 3/4 Ti and newer cards.

In fact GeForce 2/4 MX cards support ARB_vertex_program after driver 
release 40. It also seams that all of these cards support
ARB_vertex_shader from driver release 60 onwards.

None of these support ARB_fragment_programs or ARB_fragment_shaders 
though.

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