[gameprogrammer] Re: geforce mx440
- From: Sami Näätänen <sn.ml@xxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 21 Nov 2006 12:51:49 +0200
On Tuesday 21 November 2006 00:24, Roger D Vargas wrote:
> Im testing an old geforce mx440 to replace my dead radeon 9800 in my
> development workstation. But I cant confirm if it has some minimal
> shader support (I just know it does not has pixel shader support).
> Can somebody tell me if it has at least vertex shaders?
First look what extensions the driver provides.
Then query the ...MAX... etc values determined for those extensions.
I think you are limited to the "program"-extensions, which means the
older ASM based vertex and fragment processing.
So no GLSL support. The first generation from NV, that support the GLSL
shader extensions, is the GeforceFX serie.
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- References:
- [gameprogrammer] geforce mx440
- From: Roger D Vargas
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- » [gameprogrammer] Re: geforce mx440
- » [gameprogrammer] Re: geforce mx440
- » [gameprogrammer] Re: geforce mx440
- » [gameprogrammer] Re: geforce mx440
- » [gameprogrammer] Re: geforce mx440
- [gameprogrammer] geforce mx440
- From: Roger D Vargas