[gameprogrammer] 回复:[gameprogrammer] Re: Linux and win32 dev environment
- From: dh11111 <dh11111@xxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 23 Sep 2007 17:58:36 +0800 (CST)
modem? you must be joking!
在2007-09-22,"James Barrett" <xucaen@xxxxxxxxx> 写道:
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Are you kidding? ??$ǖ"v@M$? ??
$........... wrote: > hey, > since you guys should know a lot about computers
could you tell me > how o make a connection with modem.I have the wire i plug
it in and > it doesnt work. I tried everything could you pleas tell me. > > >
On 9/21/07, *Bob Kozdemba* <bkozdemba@xxxxxxxxx > <mailto:bkozdemba@xxxxxxxxx>>
wrote: > > Thanks for all the replies! > > Bob > > On 9/20/07, Martin Gerhardy
< martin.gerhardy@xxxxxxxxx > <mailto:martin.gerhardy@xxxxxxxxx>> wrote: > > Am
Donnerstag, den 20.09.2007, 20:47 +0200 schrieb Olivier > Delannoy: > > > I
would give a try at CMake which support intel compiler on > both platforms. > >
> > You could also try Codeblocks - it supports a bunch of > compilers, is
multiplattform and you can use one project file > for every plattform. > > > >
> On 9/20/07, Enrico Zschemisch <enrico.zschemisch@xxxxxx >
<mailto:enrico.zschemisch@xxxxxx>> wrote: > > > > Hi, > > > > > > > > > > > > >
I would be very interested to hear what tools people are > using to > > > > >
support a mixed Linux/win32 development environment. We > need to > > > > >
deliver linux and native win32 binaries (w/o cygwin dlls'). > > > > We simply
use MS Visual C++ 2005 for Windows binaries and > GCC/scons for everything else
(Linux/BSD/OSX). No problems so > far, however you need two maintainers at
least. > > > > > > > > You could use CMake to generate VS project files and GNU
> makefiles from a single source. > > > > > > > > > > > > Best regards, > > > >
Enrico > > > > -- > > > > GMX FreeMail: 1 GB Postfach, 5 E-Mail-Adressen, 10
Free SMS. > > > > Alle Infos und kostenlose Anmeldung: >
http://www.gmx.net/de/go/freemail > > > > > > > > --------------------- > > > >
To unsubscribe go to > http://gameprogrammer.com/mailinglist.html > > > > > > >
> > > > > > > > > > > > > > > > > --------------------- > > To unsubscribe go
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http://gameprogrammer.com/mailinglist.html > > > > > > -- > Reply, > ?(((????
?ǖ"v@ˉ?M?? ? ???)))? - -- I am RETRO Sci Fi Geeky Tech Guy
http://www.geekytechguy.net Ham it up! kb1odg -----BEGIN PGP SIGNATURE-----
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- References:
- [gameprogrammer] Re: Linux and win32 dev environment
- From: James Barrett
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
Other related posts:
- » [gameprogrammer] 回复:[gameprogrammer] Re: Linux and win32 dev environment
- [gameprogrammer] Re: Linux and win32 dev environment
- From: James Barrett
- [gameprogrammer] Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Enrico Zschemisch
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Olivier Delannoy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Martin Gerhardy
- [gameprogrammer] Re: Linux and win32 dev environment
- From: Bob Kozdemba
- [gameprogrammer] Re: Linux and win32 dev environment
- From: ®£$ǖ\"v@M$Ħ ¢© $...........