[gameprogrammer] Re: game design

You're probably best off getting a game like Unreal or Quake and playing
around with the level editing tools they provide for them. That way you'll
get a basic understanding of what can be done and how they do it at a high
level.

T.

-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Jeremy Raven
Sent: Monday, 31 May 2004 2:32 PM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] game design

Hi,

I am a graphic designer learning to use Maya5 on my Mac. I would really 
like to create my own game one day but at the moment need to know the 
workings of how to do this. I have heard that you can use game engines 
so that they can run your game instead of having to design the 
mechanics yourself. Once I have mastered Maya, and create a 3D world, 
how then do I use a game engine to run  it so that I could play a 
level? Where do I get an engine from? I know it is not as simple as all 
that but if you can put me on the right path for starters, I can do the 
rest.

Thanks!!

Jeremy



---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html







---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: