[gameprogrammer] Re: fluid body armor
- From: Marco Alvarado <marcalvaprojects@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 30 Apr 2004 16:29:16 -0700 (PDT)
> it will come up. The gist was that when a projectile
> hits the liquid it immediately solidifies (within a
> millisecond or less) and stops the projectile. They
But with bullets speeding at 1220 m/s (and faster),
you would need an armor 1.22 meters wide to stop a
bullet. What a technology! As I said we do need
education, specially on Math. That would make the
world better. ;)
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- Follow-Ups:
- [gameprogrammer] Re: fluid body armor
- From: Roger D. Vargas
- [gameprogrammer] Re: fluid body armor
- From: Jason Clark
- References:
- [gameprogrammer] fluid body armor
- From: Keith Emery
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- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- » [gameprogrammer] Re: fluid body armor
- [gameprogrammer] Re: fluid body armor
- From: Roger D. Vargas
- [gameprogrammer] Re: fluid body armor
- From: Jason Clark
- [gameprogrammer] fluid body armor
- From: Keith Emery